
Wargaming Interview Questions
& Process
Real candidates share what happened, how many rounds they had,
and how the experience turned out.
Based on 197 interview experiences · FREE TO READ
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30 roles · 197 reportsCandidate interview experiences
First-hand accounts from people who interviewed at Wargaming.
Devops Engineer
My experience with this company's hiring process was quite disappointing. I applied about a month ago and finally got a screening call with HR. The HR person was unprofessional and confrontational right from the start. Instead of asking about my technical skills or experience for the role, they focused on unrelated and intrusive questions, like why I moved countries and questioned short job changes from way back in my early career, over a decade ago. The vibe was judgmental, making the interview awkward and unproductive. The conversation didn't even touch on the role or my qualifications. It felt like their recruitment process isn't professional and doesn't respect candidates' time or career history. I hope they reconsider their interview approach because the first impression really matters.
- What led you to relocate between countries throughout your career?
UX-UI Designer
I really liked how professional and upfront the Wargaming team was during the whole interview. They communicated clearly and respectfully at every step. I got detailed feedback and a summary which was super helpful for me to know how to get better for future chances. What really impressed me was their professional attitude, how quickly they responded, and how thoughtful they were at each part of the process. It was a really motivating experience that made me want to keep working on my design skills and move up in my career.
- Tell me about the games you play and how you'd improve their UX/UI.
- From a UX/UI standpoint, what changes would you suggest for the games you play?
Data Analyst
I applied for a Game Data Analyst role in October 2024, for the Vilnius office. The process included a home assignment, and after a discussion with the team (which was the 3rd interview), I was rejected. The feedback I received was quite harsh, stating a lack of experience in Product Analytics, Tableau for product and business goals, A/B tests, and applying different stat tests within business goals. I found this feedback frustrating as I believe I demonstrated experience in these areas through the case solution, especially considering I wasn't applying for a senior position. The feedback felt unfair or like a generic template, not personalized. Also, the Task 3 description wasn't clear, and without constant communication with the 'Producer', the analysis might go in an unexpected direction.
- For the Battle Pass, which lasts about 3 months per season, please formulate 10 questions you would ask the Producer to better understand the in-game activity.
- Please suggest at least 10 metrics to monitor the status of the Battle Pass event.
- What are your suggested ways and tools to fulfill the request of monitoring the Battle Pass health metrics?
Project Manager
The hiring process was super quick, finished in under a week. First, I had a brief call with a recruiter from a different office, not the one I'd be working in. About 15 minutes after that, I got moved to a second round. This second round felt more like a casual chat about my motivation and personality with someone who would've been my team lead. It seemed to go well, but then I got rejected two days later via an automated email. It felt strange after only two rounds, so I asked for an explanation. I just got a generic response, nothing specific about why they thought I was too junior, even though I have 4 years of experience and met almost all the requirements. They said, "After reviewing your candidacy, the hiring team recognizes your positive energy and determination to enter the gaming industry. However, based on your current experience, it is our assessment that your skills align more closely with a junior role, which unfortunately doesn't align with the specific requirements of the Project Manager position." They didn't assess any hard or soft skills in the second round, and even though they knew I lacked industry experience, they rejected me with a weak reason. I respectfully tried to explain why the rejection seemed unfair with valid points, and then they just stopped responding. A few days after the interview, the job was reposted on LinkedIn.
- Which games do you enjoy playing?
- What motivated you to apply to our company?
Wargaming Interview Questions
Quoted word for word from Wargaming interview reports.
“Implement a function that fetches data from a list of URLs concurrently, respecting a given limit, and returns the results in the order of the original URLs, ensuring no URL is fetched more than once, using fetch.”
Read reports →“What steps are needed to transform a .o file into an executable binary file?”
Read reports →“Can you write a regular expression that matches any sum between $0 and $99.99, like 4.05$?”
Read reports →“What data structure would you use to store numbers if you need O(1) access to the minimum value and very fast insertions?”
Read reports →“How might you divide a number by 7 without using division or modulo operators?”
Read report →“What would be the execution order and output for this code snippet involving setTimeout, alert, and Promise?”
Read report →“How can you distribute 10 identical coins between two bags such that one bag has double the number of coins as the other?”
Read report →“How could you sort an array of digits that is 100GB in size if you only have 10GB of RAM available?”
Read report →“Regarding deferred rendering, how would you design a basic gbuffer, given you want diffused and specular textures on your model?”
Read report →Formats, difficulty and experience
Across all 197 Wargaming interview reports.