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Wargaming Ux Designer Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 6 interview experiences · FREE TO READ

2.8 Rounds average
Average Typical difficulty
66.7% Positive experience

Candidate interview experiences

First-hand accounts from people who interviewed at Wargaming.

Showing 3 of 6
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Wargaming

UX Researcher

Research · a year ago

Entry Average Negative experience No offer 3 rounds
Interview process
Take home Panel Background check
Interview formats
Technical Behavioral

The entire process was nonsensical and excessively long. The tasks provided were not of adequate duration. Additionally, during the final team fit interview, the interviewers appeared to lack a clear understanding of their roles or objectives.

Confirmed questions2 questions
  • What are the usual types of questions asked?
  • Did they have anything out of the ordinary?
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Wargaming

UX Designer

Design · more than a year ago

Mid Average Neutral experience No offer 3 rounds
Interview process
Recruiter call Technical screen Take home Onsite Presentation
Interview formats
Behavioral Technical Presentation

The people I talked to were all really nice. It started with a recruiter chat to align and discuss the company, along with some basic questions about me and my background. After that, they set up a team interview with the lead of the team I might join. The final stage was a meeting with the hiring business partner and the head of the department. They might also give you a test at any point.

Confirmed questions6 questions
  • Could you share your personal story and how you became a UX designer?
  • What drew you to the gamedev industry specifically?
  • Can you describe your daily responsibilities in your last position?
Wargaming logo
Wargaming

UX Researcher

Research · more than a year ago

Mid Easy Positive experience Accept offer 4 rounds
Interview process
Recruiter call Take home Onsite Panel
Interview formats
Behavioral Technical Presentation

The interview process kicked off with a quick 10-minute chat with HR. After that, there was a testing task to complete. This was followed by a substantial 1.5-hour meeting with the hiring manager, during which we delved into the testing task. The final stage involved a 1-hour meeting with both the Head of department and a UX Researcher.

Confirmed questions2 questions
  • Can you tell me about your past experience?
  • What drives your interest in this position?

Wargaming Ux Designer Interview Questions

Quoted word for word from Wargaming interview reports.

Could you share your personal story and how you became a UX designer?

Read report

Formats, difficulty and experience

Across all 6 Wargaming interview reports.

Interview formats

Behavioral 42.9%
Technical 35.7%
Presentation 21.4%

Interview difficulty

Easy 16.7%
Average 83.3%
Difficult 0%

Candidate experience

Positive 66.7%
Negative 16.7%
Neutral 16.7%