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Riot Games Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 822 interview experiences · FREE TO READ

3.2 Rounds average
Average Typical difficulty
54.9% Positive experience

Which role are you interviewing for?

30 roles · 822 reports

Candidate interview experiences

First-hand accounts from people who interviewed at Riot Games.

Showing 4 of 822
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Riot Games

Software Engineer

Engineering · nearly a year ago

Senior Average Neutral experience No offer 7 rounds
Interview process
Recruiter call Technical screen Take home Onsite Panel Take home
Interview formats
Behavioral Technical Coding Presentation

The interview process begins with a screening by the Riot Games recruiter, and then a series of 2 interviews, one personality screening with the team's producer and a second technical interview with a programmer on the team. The technical interview is preceded by a programming test which was a fairly simple task, and in the technical interview we discussed various topics relevant to Riot Games products at a high level. After the initial test and set of 2 interviews, I was invited to an additional panel of 5 interviews, with a subsequent programming assignment of higher complexity. In this second set of panel interviews, there were 2 technical interviews which were very friendly, low-stress and positive. There were also 3 personality-focused interviews, with the interviewer reading from a series of pre-prepared questions and then having me answer them.

Confirmed questions1 question
  • Tell me about a time you actively included a coworker.
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Riot Games

Animation Intern

Design · nearly a year ago

Intern Average Neutral experience No offer 3 rounds
Interview process
Technical screen Phone screen Panel Group Presentation
Interview formats
Technical Behavioral Presentation Group

The whole process for this animation art intern gig took me about a month. There were 3 interviews spread out over 3-4 weeks. First up was a technical interview. Then, there were two interviews focused on values with different people from the team I would have been working with. The last interview was with the hiring manager, who is the animation supervisor, to see if I'd be a good fit for the team and the work environment. Each interview was about an hour long and honestly pretty relaxed since the interviewers were really nice and casual. They asked a bunch of questions, mostly about my past experiences, so some questions got super specific. Since it took a while, I kind of wish they'd given some feedback on why they chose someone else, but I guess it's a big studio and the team is swamped, so I'm not too surprised.

Confirmed questions3 questions
  • Can you describe a situation where you struggled with a client and explain how you managed to fix it?
  • Tell me about a time you had trouble with a client and what you did to sort it out.
  • How did you handle a difficult client situation you experienced in the past?
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Riot Games

Finance

Finance · nearly a year ago

Entry Average Negative experience No offer 7 rounds
Interview process
Recruiter call Phone screen Technical screen Onsite Panel Group Presentation
Interview formats
Technical Behavioral

I went through seven rounds of interviews with seven different people over nearly three months, but ended up not getting the job. It was a long and inefficient process. I did get to meet various team members, which was nice, but the whole thing felt too long and repetitive. Maybe they could have done panel interviews or grouped interviewers together to speed things up. Also, communication between interviews was really slow, making me feel frustrated and unsure. All in all, it felt disorganized and took up a lot of time, especially since I didn't get the offer in the end.

Confirmed questions1 question
  • A technical question relevant to the finance position was asked.
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Riot Games

Video Producer

Marketing · a year ago

Senior Difficult Positive experience Accept offer 4 rounds
Interview process
Recruiter call Phone screen Onsite Background check Offer
Interview formats
Behavioral Technical Group

So this was kinda like other tech places, a multi-stage, multi-day thing. First, a recruiter, just asked about my general background, skills, and what I've done. Didn't get too deep, just to weed out people. Then, I talked to my potential manager, who asked more specific stuff about video production and my experience. They wanted to really check my skills and see if I was a good fit. After that, it was a 4-hour visit to the campus. I had my own 'home room' and different people from other teams came by for about 30-45 minutes each. It was a bit of a marathon, but it was cool talking to people outside of video. You really got a feel for the kind of people you'd be working with. My interviews went over the lunch hour, so one chat was actually during lunch. So after the whole day of meetings, the recruiter called me with the official offer and then sent an email with all the details.

Confirmed questions1 question
  • Can you tell us about your biggest weakness and what you've done to get better at it?

Riot Games Interview Questions

Quoted word for word from Riot Games interview reports.

There's a flower called Ivy that spreads to adjacent cells (north, south, east, west) daily. How many days will it take for the Ivy flower to consume another flower on the grid?

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What's the chance of getting a heads and a tails when flipping a coin twice, labeled A and B?

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Could you calculate the average amounts per group from a SQL table and then sort them in descending order?

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Design Magic cards featuring League of Legends characters and justify their appeal to player archetypes like Timmy, Johnny, and Spike.

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Explain how platform-specific requirements impact a player's view of a game and how design can either leverage or conflict with player expectations based on their platform.

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Can you explain a process in League of Legends, specifically how clicking a cursor works with a client-server architecture?

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Which League of Legends champion would you choose to play exclusively if you had to for the rest of your life, and what's your reasoning?

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Given these facilities issues - an active beehive, a building with no power, and a broken bathroom - what order would you prioritize addressing them?

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Imagine a randomly selected character and newly designed spells and abilities; how would you translate them?

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Formats, difficulty and experience

Across all 822 Riot Games interview reports.

Interview formats

Behavioral 43.9%
Technical 32%
Presentation 7.7%
Coding 7.3%
Case 3%

Interview difficulty

Easy 13.5%
Average 54.4%
Difficult 32.1%

Candidate experience

Neutral 22.6%
Positive 54.9%
Negative 22.5%

Reports by job function

Engineering 244
Operations 146
Analytics 82
Marketing 70
Design 66
Other 62