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Riot Games General Intern Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 24 interview experiences · FREE TO READ

3.1 Rounds average
Average Typical difficulty
65.2% Positive experience

Candidate interview experiences

First-hand accounts from people who interviewed at Riot Games.

Showing 3 of 24
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Riot Games

Intern

Engineering · more than a year ago

Intern Average Negative experience No offer 2 rounds
Interview process
Recruiter call Technical screen Background check Offer
Interview formats
Coding

Applied with a cover letter and resume, then got a hackerrank about a month later. After that, an email said different teams were looking at my resume. Then, two weeks of silence followed by a bot rejection. The whole thing took about two months, and I never actually spoke to anyone. The hackerrank had one question of moderate difficulty, and you had plenty of time to pass all test cases. It was super annoying that it took two months with a hackerrank and followup email but no actual interview. Worst and slowest interview experience ever. I'd still love to work at Riot, but this was so frustrating I won't apply again when I graduate. It's very impersonal for the first few months, and most popular internships will have offers out before you even start. It's slow and you don't know what's going on.

Confirmed questions1 question
  • The hackerrank question had moderate difficulty, and three hours were given to solve it. It required basic algorithm and data structure knowledge and passing all test cases.
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Riot Games

Intern

Other · more than a year ago

Intern Difficult Positive experience Accept offer 4 rounds
Interview process
Recruiter call Phone screen Onsite
Interview formats
Behavioral Technical

The interview process was pretty straightforward. It included three phone interviews and one superday. The first phone call was with an HR person and focused on culture fit, like why I wanted the job, my connection to League of Legends, and how I could contribute more broadly. It was super chill, and we even talked about other games I like. The next two phone calls were similar. They asked the culture fit stuff again, but also had me solve some fun math problems related to League and some tougher technical questions about their specific field, like how to improve their current systems. They seemed to want to see how I thought through problems and justified my choices. After that, I got invited to the onsite stage, which Riot paid for, including flights and a nice hotel. I got a quick tour and even got to play in their PC Bang with other employees. The onsite interviews were pretty casual and mostly about my past experience. Even though it was a bit intimidating at first, the interviews turned out to be pretty fun with a lot of side chats about different interests. The interviewers also shared their own experiences at Riot and what a typical day is like. Honestly, it feels like Riot really values culture fit above most else, which I get because passion is key to going above and beyond just skills and experience.

Confirmed questions8 questions
  • What unique value do you offer compared to other candidates?
  • What are your motivations for applying for this position?
  • How close are you to League of Legends as a consumer?
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Riot Games

Intern

Operations

Intern Average Positive experience Accept offer 3 rounds
Interview process
Recruiter call Phone screen Onsite
Interview formats
Behavioral Technical Other

Applied for the Intern position in the Community department. The two phone calls before the in-person interview were professional, helpful, and friendly. The first call was more informational, to fill me in on anything I wasn't sure about regarding the position I applied for. He helped me understand the position and related positions, as well as the structure and experience of working at Riot. There were some very basic questions at this stage. The second call was more difficult and focused on specific questions that employees in the department have faced or are currently facing. There was less focus on hiring details and more on skills and expertise and what I envisioned myself contributing. The in-person interviews were similar, although face-to-face interactions allowed me to connect with the interviewers on a more personal level. The questions were thought-provoking and often open-ended. I feel like there was no "one correct answer." I enjoyed talking about my experiences and asking about theirs after the bulk of the questions were done. Most questions revolved around what I had included in my cover letter or resume. The others focused on the position I applied for and tried to get an idea of how I would solve existing problems. There were some general delays during the onsite, but they were handled well, and I felt like I had their respect and that they valued my time. One of the 6 interview blocks was held over lunch, which was a great way to hold an easy-going yet informative conversation that helped relieve some of the stress from the other more formal sections. The only concern I had is that since the interview was held by 6 different people all separately (one after the other in 30-60 minute blocks), there were a lot of repeated questions. Although each person had a slightly different way of conducting their interview, some parts felt rather redundant. Overall, the interview process seemed to put a lot of emphasis on whether I would be a good fit with the culture and personality of the company.

Confirmed questions3 questions
  • What are your weaknesses?
  • What specific work are you looking to do?
  • What do you envision yourself doing in this role?

Riot Games General Intern Interview Questions

Quoted word for word from Riot Games interview reports.

Imagine the planet's oxygen delivery system failed; how would you create a substitute?

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What would your replacement system be if the world's oxygen delivery system suddenly stopped working?

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How would you encourage players to take part in a survey?

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Is there a question you wished we asked, and if so, what is the answer to it?

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Solve difficult technical questions about improvements and feedback to the currently existing system.

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What question do you wish we had asked, and what would your answer have been?

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Formats, difficulty and experience

Across all 24 Riot Games interview reports.

Interview formats

Behavioral 48.9%
Technical 37.8%
Coding 8.9%
Other 2.2%
Group 2.2%

Interview difficulty

Easy 8.3%
Average 70.8%
Difficult 20.8%

Candidate experience

Positive 65.2%
Neutral 30.4%
Negative 4.3%