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Riot Games Manager Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 23 interview experiences · FREE TO READ

3.3 Rounds average
Average Typical difficulty
56.5% Positive experience

Candidate interview experiences

First-hand accounts from people who interviewed at Riot Games.

Showing 3 of 23
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Riot Games

Influencer Manager

Marketing · more than a year ago

Mid Average Positive experience No offer 4 rounds
Interview process
Recruiter call Phone screen Onsite Background check Offer
Interview formats
Behavioral Technical Presentation

I applied and got contacted two weeks later. First, there was a phone call with the recruiter about my background and Riot Games/LoL. Then, two video calls happened with my potential manager and the head of the community team. They kept me updated on the timeline, which was nice as a foreign applicant. Finally, I went to the on-site at Riot Games HQ in LA. It was a full day from 10-6pm in a conference room with back-to-back one-hour meetings with different teams to check my values, thought process, and qualifications. Lunch at NOMS was also part of the interview, and they gave a tour at the end. It was fun! I heard back a week later and didn't get the job. They sent an email with feedback about needing more senior-level experience. Overall, it was an amazing experience, and I respect their decision. Everyone I met was invested in my journey and gave great insights.

Confirmed questions1 question
  • Can you share an instance where you accomplished a goal and how you measured its success?
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Riot Games

Development Manager

Engineering

Manager Average Neutral experience No offer 3 rounds
Interview process
Recruiter call Phone screen Technical screen
Interview formats
Behavioral Technical

Recruiter reached out via LinkedIn. I got some inside info from a colleague about Riot's culture (Agile, player experience focus). My colleague put in a good word. The Senior Recruiter explained the company and the role via Skype, though the position was pretty open-ended. They asked typical HR questions and probed about my gaming interest. Two weeks later, I spoke with hiring managers. The first one, possibly from marketing, asked about my experience with Creative and Brand teams, which I addressed by discussing my work with Publishing and my portfolio. Two more weeks passed, and I had a second interview via Skype. It was challenging due to vacationing in Spain, a 9-hour time difference, and poor WiFi. This interview focused on my Agile implementation experience. A month after speaking with the hiring managers, I followed up with the Recruiter, only to find the job was on hold due to an internal management change.

Confirmed questions4 questions
  • Tell me about the games you're playing right now.
  • Which games have you spent the most time playing, and what led to that?
  • Who is your preferred "champion" in games, and what's your reasoning?
Riot Games logo
Riot Games

Development Manager

Engineering

Senior Difficult Positive experience Accept offer 4 rounds
Interview process
Recruiter call Phone screen Onsite Background check Offer
Interview formats
Behavioral Technical Presentation Case

The recruiting coordinator was great, keeping me updated and making things easy. The process had two hour-long phone interviews, followed by an all-day onsite from 11 am to 6 pm. It was well-organized. The onsite is intense and requires prep on skills, Riot culture, history, and the game. Each interviewer focused on a specific area like Process, Problem Solving, Creative management, or Coaching/Mentoring, which was effective. Interviews were one-on-one, which I preferred over panels. Everyone was professional, asked tough but smart questions, and gave a good sense of my capabilities. Lunch was like another interview, more casual. Culture fit is crucial at Riot, and they really value the Riot Manifesto. I got direct feedback from the hiring manager at the end of the onsite, which was a good closing. The final step was a phone call with the CEO or President, after which I was told I'd get an offer. Everything happened as expected and on schedule.

Confirmed questions1 question
  • What will you be eating for breakfast in three years?

Riot Games Manager Interview Questions

Quoted word for word from Riot Games interview reports.

Can you explain the runtime differences between the nodejs kernel and the jvm?

Read reports

Who is your preferred "champion" in games, and what's your reasoning?

Read report

Analyze the Performance / Potential Diagram. What actions should be taken for individuals at each level: low performer/potential, mid, and high? (e.g., termination, improvement plan, preparation for next role).

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Which games have you spent the most time playing, and what led to that?

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Formats, difficulty and experience

Across all 23 Riot Games interview reports.

Interview formats

Behavioral 46.8%
Technical 29.8%
Presentation 14.9%
Coding 4.3%
Other 2.1%

Interview difficulty

Easy 8.7%
Average 78.3%
Difficult 13%

Candidate experience

Neutral 17.4%
Positive 56.5%
Negative 26.1%