
Wildlife Studios Interview Questions
& Process
Real candidates share what happened, how many rounds they had,
and how the experience turned out.
Based on 136 interview experiences · FREE TO READ
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30 roles · 136 reportsCandidate interview experiences
First-hand accounts from people who interviewed at Wildlife Studios.
FP&A Intern
The first interview was quick. I introduced myself, HR answered some questions, presented the company, and then I could ask questions. The second interview would be with the head of the area (45min to 1h) with situational questions and questions about prior experiences and how they relate to the area. The third would be with someone from the area, but it would be a live case, using spreadsheets.
- Can you tell me a bit about yourself?
- Tell me about your previous experiences and how they relate to this field.
- Describe a situation you encountered and how you handled it.
UX Designer
The interview process was smooth, from the first contact all the way to the offer. They communicated clearly, scheduled things well, asked good questions, and gave feedback fast, which made it a good experience. The interview process was smooth, from the first contact all the way to the offer. They communicated clearly, scheduled things well, asked good questions, and gave feedback fast, which made it a good experience.
- What is the earliest date you are available to begin working?
Senior Software Engineer
The interview process felt cold. The first interviewer was cold, and after I showed my work, a technical interview was scheduled. In the technical interview, the interviewer was also cold. The interviewer actually told me to talk about my resume beforehand so that I wouldn't just focus on solving the algorithm problem. Then we moved on to the algorithm solution. I completed the two requested programs and explained the algorithm's complexities in a conversation with the interviewer. I had never done this type of Hackerrank algorithm resolution before and found it somewhat bad because people need prior knowledge of these exercises. If you practice Hackerrank, you'll pass the interview easily. So, there must be many people who train on the exercises and pass because of this prior training. I didn't pass to the next stage. I asked for feedback from the first person I contacted, but two weeks and then more weeks passed, and they didn't respond. In other words, they don't care much about people, they just want people who solve algorithms, period. Given the coldness, I felt people are treated like numbers at this company. I've had many interviews, but none like this company. Other interviews with large game companies ask you to do a job at home; they don't ask you to solve a college algorithm that requires experience with the tool to solve. In the end, a week later, I was approved for another international company earning in dollars with a salary twice as high as this Brazilian company, in a much more humanized process. Since I'm going to be treated like a number, I recommend that if you know English, look for international positions; you'll find much more attractive jobs than at Wild Life.
No confirmed questions were included in this interview report.
3D Artist
It was a long and stressful hiring process, although the people were nice. This was my second or third time applying to the company, and it was the best fit for my professional profile, like the job was made for me. The process had 4 interviews, although sometimes I heard it can be 3 stages. First, an interview with HR to check your personality, communication style, culture, values, and habits. Then, one interview with a team member and another with the team coordinator, one being a casual chat to see your work and personality, while the other was more technical about the tasks you'd perform. Finally, a last interview with the area manager and HR observing, putting everything together, and assessing your decision-making posture. The whole process took about 5 weeks. All interviewers were very friendly, and each stage lasted around 1 hour, some up to 1 hour 20 minutes. I was told I'd get a response in two weeks, but I received the rejection on December 24th, right when I was having lunch with my family. It's a very stressful process with many repetitive questions. I was disappointed with the rejection date and because it's a long process that requires a lot of organization and energy to manage all the dates. I recommend the process, but try not to get your hopes up, even in the last stage (3rd or 4th).
- Did your values and culture align with the company's?
- Where do you see yourself in two years?
- Why are you looking to leave your current position?
Wildlife Studios Interview Questions
Quoted word for word from Wildlife Studios interview reports.
“Given S, find two numbers x and y in an array whose sum equals S.”
Read reports →“How do you calculate LTV? What information is needed to calculate LTV?”
Read reports →“Can you detail the differences between the Lasso and Ridge equations?”
Read reports →“Design the backend architecture for a coloring game allowing players to follow others and view their drawings on a timeline.”
Read reports →“Can you create a Class model for a movie ticketing system?”
Read report →“What are the key factors for a game's success or failure?”
Read report →“Can you tell me about garbage collection in Unity?”
Read report →“Do you know Wildlife, its games, and its history?”
Read report →“What are some basic concepts in Unity and C#?”
Read report →Formats, difficulty and experience
Across all 136 Wildlife Studios interview reports.