
Unity Technical Evangelist Interview Questions
& Process
Real candidates share what happened, how many rounds they had,
and how the experience turned out.
Based on 20 interview experiences · FREE TO READ
Candidate interview experiences
First-hand accounts from people who interviewed at Unity.
Developer Relations Engineer
The interview process was really great from beginning to end. Big props to HR for being professional, friendly, and quick. I saw the job on LinkedIn and applied in the summer. About three months later, they reached out. I had a few calls and an onsite. First was an HR call to chat about me and salary ideas. Then, calls to meet the team and get to know each other better. They explained the role and a typical week. We also talked about technical expertise and challenges and how they're solved. I really liked how passionate the team seemed. One call was specifically a technical grilling, which I enjoyed. The final interview was onsite, a good chat. I got an offer but declined due to salary differences. Despite declining, it was a top-notch recruiting experience and I recommend applying.
- Why might performance decrease after inlining functions?
- How can inheritance be represented in C?
- Can you describe a 2D acceleration structure for querying game objects?
Developer Relations Engineer
I applied online from the university website and went through 2 video interviews. The first was a quick chat with a recruiter to see if I was qualified. They asked about my past projects and if my skills could be used in the role. The second interview was more technical, with some basic programming questions. About 2 weeks later, I heard back that I didn't get an offer for the final stage, which would have been an onsite group interview with 5 other candidates, but I was apparently very close.
- Can you explain passing by reference?
- Could you define virtual and pure virtual functions?
- How do the heap and stack differ?
Developer Relations Engineer
Applied online and got a same-day call from the hiring manager who requested an initial interview. This interview was for mutual discovery. Following that, I had to complete a lengthy written test, with a 3-day deadline.
- Given that a key part of a support engineer's role involves customer communication and that our user base is diverse due to the democratization of game development, how would you create an integration guide for Unity Ads? Specify your chosen development environment (Unity, Xcode, or Eclipse) and build platform (iOS or Android), ensuring the guide caters to both beginners and experienced users.
Unity Technical Evangelist Interview Questions
Quoted word for word from Unity interview reports.
“What are the two main weaknesses of the Unity Engine?”
Read reports →“Could you implement the insert and remove operations for a doubly linked list?”
Read reports →“Can you describe a 2D acceleration structure for querying game objects?”
Read reports →“What do you consider to be a waste of time?”
Read reports →“What do you see as the pros and cons of the Unity Engine?”
Read report →“How do you keep up with what's new in developer tools and trends?”
Read report →“Given that a key part of a support engineer's role involves customer communication and that our user base is diverse due to the democratization of game development, how would you create an integration guide for Unity Ads? Specify your chosen development environment (Unity, Xcode, or Eclipse) and build platform (iOS or Android), ensuring the guide caters to both beginners and experienced users.”
Read report →“What's your take on developer relations and why it matters?”
Read report →“How would you figure out if a developer relations program is working well?”
Read report →Formats, difficulty and experience
Across all 20 Unity interview reports.