
Splash Damage Interview Questions
& Process
Real candidates share what happened, how many rounds they had,
and how the experience turned out.
Based on 41 interview experiences · FREE TO READ
Which role are you interviewing for?
15 roles · 41 reportsCandidate interview experiences
First-hand accounts from people who interviewed at Splash Damage.
Development Director
I went through three interviews: first with HR, then with the VP of Production (after signing an NDA), and finally with the Studio Development Director. The whole thing took about a month. I really enjoyed talking to everyone, but the experience soured because after that last interview, I heard absolutely nothing back. I tried emailing and messaging the three people I spoke with to get an update, and they all said I'd hear something soon, but I'm still waiting. It feels pretty unprofessional, especially after putting in so much time preparing and interviewing.
No confirmed questions were included in this interview report.
Lead Animator
The interview process was pretty standard for a lead position, maybe a little more detailed. Things went south after I accepted the offer. We'd emailed a bit about my outside work policy, which they seemed cool with during the interviews, even saw it as leadership experience. But then they stopped responding. They sent a policy I hadn't seen before saying all commercial outside work was a no-go. I asked for clarification since it was super strict, unlike anything I'd seen in 11+ years and over a dozen studios. After I answered their questions and asked my own, silence. Five people at SD were cc'd on my last email, still nothing. My start date passed. I got an automated welcome email by accident, I guess. Funny, a recruiter contacted me about the same job, said I'd be a good fit. I guess they were already looking for a replacement and ghosted me. I sent one last email, a week ago, and still nothing. So I'm here to warn others about dealing with SD, even after an offer. Hopefully, this is just a weird case. Update: After a month of no response and seeing the job posted again, I finally emailed saying I accepted another offer. They finally replied, apologized for the lack of communication, and said my outside income request 'did not meet with Splash’s ways of working.' So heads up, even if they like that you freelance or teach during interviews, they won't let you do it at SD. All studios have clauses, but SD's is super strict and they don't tell you until after you accept verbally. This review should highlight their hidden policy and save you time if you freelance or teach.
- Can you tell us about your previous work experience?
- What are your career aspirations?
Technical Artist
It was a pretty fast process, they got back to me pretty quick for a first interview. I thought it went well, but the interviewer's camera was off, which made it a bit weird and uncomfortable. I didn't get a second interview, and even after asking why I didn't move forward, I still haven't heard back after months. They also told me upfront it was just a 'getting to know you' chat, but there were some technical questions, which I luckily prepared for. I do wish they'd mentioned the technical questions beforehand, especially since I asked the recruiter what to focus on.
- Could you explain what a dot product is?
- What is your ultimate career aspiration?
Financial Analyst
They sent an email to coordinate a first phone interview with the head of the finance department. The interview went well and felt friendly, including a mix of standard questions and some technical ones relevant to the role. About two weeks later, they set up a second interview at the HQ in Bromley. The people were easygoing. This interview was entirely technical and involved an Excel case study.
- Can you tell me about yourself?
- How do you approach making a budget?
- Walk me through how you would create a budget.
Splash Damage Interview Questions
Quoted word for word from Splash Damage interview reports.
“Describe the implementation of backface culling.”
Read reports →“Can you explain the reason for using virtual destructors?”
Read reports →“Can you explain what the line on a circle graph represents?”
Read reports →“Could you explain what a dot product is?”
Read reports →“Can you fix this C++ program?”
Read report →“What adjustments would you make when developing a horror game versus an FPS game?”
Read report →“What's the worst and best Game AI you've encountered?”
Read report →“How would you fix a broken sniper rifle weapon if I was unavailable for further contact?”
Read report →“What do you see as the current trends in the gaming industry?”
Read report →Formats, difficulty and experience
Across all 41 Splash Damage interview reports.