
Sledgehammer Games 3D Artist Interview Questions
& Process
Real candidates share what happened, how many rounds they had,
and how the experience turned out.
Based on 6 interview experiences · FREE TO READ
Candidate interview experiences
First-hand accounts from people who interviewed at Sledgehammer Games.
3D Artist
Applied directly and got a call from a recruiter within a couple days. This recruiter was super helpful throughout the whole thing. Everyone I talked to was nice and really knew their stuff. First, there was a 30-minute intro call with the recruiter, mostly general company chat. Then, a 30-minute screening with the hiring manager to discuss the role more, confirm my interest, and see if I was a good fit. After that, two 1-hour group interviews back-to-back, with a break in between. One group interview was about technical skills, the other about soft skills. Got a verbal offer shortly after the final interview, followed by the written offer a day or two later. The whole process took about a month from application to offer. They mentioned the time for the written offer can vary based on location and if you're remote or not. No art test was given. This was a senior level position.
- Can you tell me about your block out process?
3D Character Artist
The interview process was pretty unprofessional. I was interviewed in an empty office that was full of boxes. They didn't even have a computer or monitor to look at my portfolio, making me wonder if I was supposed to bring my own iPad or something. It felt like a random group of people who mostly didn't want to be there were interviewing me, sometimes people I'd never meet or work with. They acted like they'd rather be anywhere else, even when they took me out to lunch and chatted casually.
- Are you familiar with Marvelous Designer?
3D Artist
During the interview, I was informed that my requested salary would not include overtime pay. It seemed like employees were consistently working nearly every weekend for extended periods.
No confirmed questions were included in this interview report.
Sledgehammer Games 3D Artist Interview Questions
Quoted word for word from Sledgehammer Games interview reports.
“Do you play COD and what are your opinions on the games?”
Read reports →“Are you familiar with Marvelous Designer?”
Read reports →“What animation-specific technical questions do you have?”
Read reports →“How do you approach your animation workflow?”
Read reports →“Can you tell me about your block out process?”
Read report →“Can you tell me about the most challenging shot on your reel and the reasons behind it?”
Read report →“Tell me about your experience with animation.”
Read report →“Can you share some of your past work experiences?”
Read report →Formats, difficulty and experience
Across all 6 Sledgehammer Games interview reports.