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Scientific Games Software Engineer Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 71 interview experiences · FREE TO READ

2.9 Rounds average
Average Typical difficulty
59.2% Positive experience

Candidate interview experiences

First-hand accounts from people who interviewed at Scientific Games.

Showing 3 of 71
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Scientific Games

Software Engineer

Engineering · nearly a year ago

Senior Average Positive experience Accept offer 3 rounds
Interview process
Recruiter call Phone screen
Interview formats
Behavioral

It was pretty chill, like, three people interviewed me. They asked about my day-to-day and how my experience fits into the daily tasks. General questions about how I'd approach things and if I'd done similar work before. Nothing super technical.

Confirmed questions1 question
  • What is something you absolutely won't stand for?
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Scientific Games

Software Developer

Engineering · more than a year ago

Entry Average Neutral experience No offer 4 rounds
Interview process
Recruiter call Technical screen Onsite Background check Offer
Interview formats
Coding Technical Behavioral

It was an on-campus, in-person interview process that lasted the whole day, with a total of 4 rounds. The first round involved a briefing about the company and then a coding test where we had to solve any 2 out of 3 given coding questions. The second round was a technical interview for those shortlisted from the first round test. Questions covered the first round test, CS fundamentals, and basic coding. The third round was an interview with the Director, focusing on projects and typical HR questions. The fourth round was with HR, and that was it. After clearing all rounds, they took my full details, but my name wasn't on the final list. When I asked why, they just said it was a company decision.

Confirmed questions2 questions
  • Were you asked basic coding questions and concepts related to object-oriented programming?
  • Were there questions about object-oriented programming concepts and basic coding?
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Scientific Games

Software Engineer

Engineering · more than a year ago

Mid Average Positive experience Accept offer 4 rounds
Interview process
Technical screen Technical screen Onsite Recruiter call
Interview formats
Technical Coding System Design Behavioral

The interview process started with an online basic programming and SQL questions round. Following that, there was a 1.5-hour technical round with the Team Lead and Manager where they asked about core Java concepts up to date and requested coding for certain scenarios. The third round was a 1 hour 15 minutes technical round with the Director, focusing on past projects, design, scalability, performance improvement, and scenario-based questions involving SDLC best practices. Lastly, there was an HR discussion round covering reasons for change, salary expectations, and an explanation of a scientific games policy.

Confirmed questions4 questions
  • Can you explain basic Core Java concepts like Thread, Exception handling, data structures, and collections? Also, can you cover Java 8 topics such as Functional interface, Functional programming, Stream, and lambda expression?
  • How do HashMap and HashSet work internally?
  • Tell me about your experience with Spring Boot and SQL joining queries.

Scientific Games Software Engineer Interview Questions

Quoted word for word from Scientific Games interview reports.

For the member function `int funct( void ) const;` in class `test`, what will it return?

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What is the purpose of using 'const' in an operator overloading prototype?

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For the two variables declared below: const char cch = 'A'; char ch = 'B'; Which of the following declarations/initializations are VALID?

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Given the input 12334, what's the algorithm to transform it into 1,2,3,3,4?

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What is the difference between reference type and value type variables in C#?

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Consider a class `Math` with two virtual functions, `add()` and `sub()`. How many vtables would be generated for this class, what would they look like, and what information do they contain?

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Can you write a Java program to generate the Fibonacci series?

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Formats, difficulty and experience

Across all 71 Scientific Games interview reports.

Interview formats

Technical 39.7%
Behavioral 27.9%
Coding 27.4%
System Design 1.7%
Other 1.1%

Interview difficulty

Easy 26.8%
Average 57.7%
Difficult 15.5%

Candidate experience

Positive 59.2%
Neutral 16.9%
Negative 23.9%