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NetherRealm Software Engineer Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 6 interview experiences · FREE TO READ

2.2 Rounds average
Easy Typical difficulty
83.3% Positive experience

Candidate interview experiences

First-hand accounts from people who interviewed at NetherRealm.

Showing 3 of 6
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NetherRealm

Software Engineer

Engineering · half a year ago

Entry Easy Positive experience Accept offer 2 rounds
Interview process
Technical screen Technical screen Onsite
Interview formats
Technical Coding Behavioral

The people I talked to were really nice and seemed honest. There were two interviews for this job. The first one was mostly technical questions, and the second one included a quick live coding demo and then a chat about game development to see how I approach things.

Confirmed questions2 questions
  • They asked me a lot about my C++ technical knowledge to understand what I know and what I still need to learn.
  • They asked me about my C++ technical knowledge to understand what I know and what I still need to learn.
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NetherRealm

Software Engineer

Engineering · half a year ago

Intern Average Positive experience No offer 2 rounds
Interview process
Recruiter call Technical screen
Interview formats
Behavioral Technical

We used Hirevue for the first interview. They asked basic questions about your relevant experience and your experience with Unreal Engine. You don't talk to anyone until the second interview.

Confirmed questions2 questions
  • Can you describe your relevant experience?
  • What's your experience with Unreal Engine?
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NetherRealm

Software Engineer

Engineering

Entry Difficult Neutral experience No offer 3 rounds
Interview process
Recruiter call Technical screen Technical screen
Interview formats
Technical Coding

First, there was this screening where they asked a bunch of C++ questions. Then, a 2-part technical interview with 2 different groups. The first part was about optimizing algorithms and fixing buggy code, and the second part was about accessing data.

Confirmed questions1 question
  • How would you optimize a loop and analyze some data?

NetherRealm Software Engineer Interview Questions

Quoted word for word from NetherRealm interview reports.

In C++, how would you efficiently return a vector of floating-point distances from a given player's index to all other players in a vector of Player objects, considering the current player's distance should be zero, and assuming Player objects have public x and y members?

Read reports

Regarding C++, what would be the size and alignment of a struct containing a virtual function, a pointer, and a float, in that specific order?

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Formats, difficulty and experience

Across all 6 NetherRealm interview reports.

Interview formats

Technical 42.9%
Coding 28.6%
Behavioral 28.6%

Interview difficulty

Easy 33.3%
Average 33.3%
Difficult 33.3%

Candidate experience

Positive 83.3%
Neutral 16.7%