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NetherRealm Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 14 interview experiences · FREE TO READ

2.4 Rounds average
Average Typical difficulty
71.4% Positive experience

Which role are you interviewing for?

7 roles · 14 reports

Candidate interview experiences

First-hand accounts from people who interviewed at NetherRealm.

Showing 4 of 14
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Software Engineer

Engineering · half a year ago

Entry Easy Positive experience Accept offer 2 rounds
Interview process
Technical screen Technical screen Onsite
Interview formats
Technical Coding Behavioral

The people I talked to were really nice and seemed honest. There were two interviews for this job. The first one was mostly technical questions, and the second one included a quick live coding demo and then a chat about game development to see how I approach things.

Confirmed questions2 questions
  • They asked me a lot about my C++ technical knowledge to understand what I know and what I still need to learn.
  • They asked me about my C++ technical knowledge to understand what I know and what I still need to learn.
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NetherRealm

Contract Role

Other · more than a year ago

Mid Easy Positive experience Accept offer 5 rounds
Interview process
Recruiter call Onsite Background check Offer
Interview formats
Behavioral

Met someone at GDC who gave me a referral. Then we exchanged emails and set up an onsite interview. At the onsite, I got a tour of the studio, then had about 4 or 5 one-on-one interviews where they talked about the role and asked me questions.

Confirmed questions3 questions
  • Can you introduce yourself?
  • What kind of games do you play?
  • What do you do for fun outside of game development?
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Producer

Operations

Entry Difficult Positive experience No offer 2 rounds
Interview process
Recruiter call Phone screen Technical screen
Interview formats
Behavioral Technical

So the interview process kicked off with a phone call with a recruiter from Warner Bros. They were super nice and professional, and they answered all my questions really well and with as much info as they could give. Then, the second interview was with the actual team at NetherRealm Studios who were hiring for the Associate Producer role. This was a video call, and I talked with two of the senior producers there. The interview mostly revolved around my previous experiences and asking how I'd deal with some hypothetical scenarios. It felt like they were asking about times I dealt with stress, tight deadlines, and situations where I had to push back to make sure my team's time was protected.

Confirmed questions4 questions
  • Could you share an instance where you didn't succeed in an attempt and describe your response?
  • Tell me about a time you experienced a stressful situation or challenge.
  • How do you manage working under tight deadlines?
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User Experience Designer

Design

Mid Easy Negative experience No offer 2 rounds
Interview process
Recruiter call Onsite
Interview formats
Behavioral Technical

Had a good phone chat with the recruiter and the UX lead. They then asked if I could come in for a 4 hour block of time mid day, mid week. I was unable to make that time, and that was the end of the interview process.

Confirmed questions0 questions

No confirmed questions were included in this interview report.

NetherRealm Interview Questions

Quoted word for word from NetherRealm interview reports.

In C++, how would you efficiently return a vector of floating-point distances from a given player's index to all other players in a vector of Player objects, considering the current player's distance should be zero, and assuming Player objects have public x and y members?

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Regarding C++, what would be the size and alignment of a struct containing a virtual function, a pointer, and a float, in that specific order?

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Formats, difficulty and experience

Across all 14 NetherRealm interview reports.

Interview formats

Technical 42.9%
Behavioral 42.9%
Coding 14.3%

Interview difficulty

Easy 35.7%
Average 42.9%
Difficult 21.4%

Candidate experience

Positive 71.4%
Neutral 14.3%
Negative 14.3%

Reports by job function

Engineering 7
Design 3
Operations 2
Other 2