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Games Workshop Store Manager Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 25 interview experiences · FREE TO READ

3 Rounds average
Average Typical difficulty
48% Positive experience

Candidate interview experiences

First-hand accounts from people who interviewed at Games Workshop.

Showing 3 of 25
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Games Workshop

Store Manager

Operations · a year ago

Mid Average Negative experience No offer 3 rounds
Interview process
Presentation Technical screen
Interview formats
Presentation Technical

Before my third and final interview, which required me to present a 30/60/90 business plan without any insight into the company's inner workings, things were going well. The interview started positively, with some lighthearted moments before I began my presentation. It proceeded smoothly until a third interviewer joined, who hadn't been part of my previous interviews and needed to get up to speed. This person then intensely questioned every part of my presentation. When I was asked about engaging customers with no community feedback and busy colleagues, I used the recent release of Space Marine 2 as an example of a talking point. Following this, the new interviewer spent about 20 minutes aggressively pointing out flaws in my plan. They questioned my marketing strategies and assumptions, asking why I wouldn't set expectations for failure. I had emphasized inclusivity and my personal experiences as a woman being excluded from the gaming space, but was repeatedly told I needed to "set the expectation," which felt like an implication that I couldn't manage a store, despite my past experience managing larger ones. It felt like my entire presentation was dismissed. After this intense questioning, the new interviewer muted and turned off their camera, and another interviewer then drilled me on the fundamentals of a Warhammer game. This felt like a personal insult and highlighted a very unwelcoming, potentially misogynistic environment with questionable hiring practices.

Confirmed questions1 question
  • What secret superpower would you utilize to foster and accelerate growth that no one else possesses?
Games Workshop logo
Games Workshop

Store Manager

Operations

Manager Average Positive experience No offer 3 rounds
Interview process
Recruiter call Phone screen Technical screen Onsite
Interview formats
Behavioral Technical

First, I sent a cover letter with my resume when I applied online. It was a straightforward letter about me and why I'd be a good fit. Even though I hadn't managed retail in over 8 years and the pay was low, the letter requirement made me think this company might be a good fit. Then, I got a screening call where they asked about travel for training. After passing that, a Skype interview was set up for the next week with two friendly interviewers who asked nothing unusual and understood my family's involvement with the hobby. They said they'd let me know the following week if I was moving forward. The next week, they contacted me to schedule another Skype interview for the following week. This second Skype interview was strange; it felt like they were trying to find reasons why I wouldn't be a good fit. The interviewer brought up 'challenges' that weren't really challenges to me. The focus then shifted to my lack of participation in the hobby, despite my belief that a store manager should focus on driving sales and customer service, which I have a proven ability to do. I think not being involved in the hobby was the deciding factor. They did let me know the following week that they were moving forward with another candidate, which I appreciated.

Confirmed questions1 question
  • Since your last interview, what have you learned about the hobby?
Games Workshop logo
Games Workshop

Store Manager

Operations

Manager Average Positive experience No offer 5 rounds
Interview process
Recruiter call Phone screen Technical screen Onsite
Interview formats
Behavioral Technical Other

The whole thing took a few months. First, two phone calls and two Skype chats, then a face-to-face meeting. It's a bit stressful, but try to stay excited because it's worth it if you get the job. Just be patient. The phone interviews were pretty standard, asking about work eligibility, age, and if you're okay with drug tests and background checks. The second phone call was more about explaining what they're looking for and how to move forward, with simple yes/no answers and follow-ups. The two Skype interviews were a bit tougher but not too hard. They ask a lot of 'how would you' and 'what would you do if' questions. Be honest with your answers; they want to know if you're a good personality fit, not if you're going to revolutionize things. The face-to-face interview is where I think I messed up. They fly you in to meet the staff and see the operations. Everyone's really nice and helpful. Then you meet with your recruiter and the head of sales. I was really tired from traveling and my current job had me stressed, so my answers were short and probably not impressive. They're looking for a good fit with drive, and I don't think I showed that well. The right person, if they're honest, motivated, and not worn out, could totally succeed. You can ask the managers questions, and you should. Do your research beforehand and ask those questions again. I didn't, and it might have hurt my chances. Also, and this is important if you have an ego, they won't tell you why you didn't get the job, just that they're moving on. Don't take it personally; they're looking for a specific personality match.

Confirmed questions1 question
  • If you were to be hired as the store manager, what steps would you take to establish your own unique approach and ownership of the store?

Games Workshop Store Manager Interview Questions

Quoted word for word from Games Workshop interview reports.

In your opinion, what is the key element of customer service?

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What secret superpower would you utilize to foster and accelerate growth that no one else possesses?

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After reading a handout for a few minutes, could you develop a sales pitch for a fictional product?

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What strategies would you use to bring in new customers?

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How would you plan to grow the customer base in your market?

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What strategies would you employ if sales figures fall short of targets?

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Formats, difficulty and experience

Across all 25 Games Workshop interview reports.

Interview formats

Behavioral 44.4%
Technical 24.1%
Presentation 14.8%
Other 5.6%
Group 5.6%

Interview difficulty

Easy 16%
Average 72%
Difficult 12%

Candidate experience

Positive 48%
Negative 24%
Neutral 28%