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Gameloft 3D Artist Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 18 interview experiences · FREE TO READ

2.2 Rounds average
Average Typical difficulty
38.9% Positive experience

Candidate interview experiences

First-hand accounts from people who interviewed at Gameloft.

Showing 3 of 18
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Gameloft

3D Artist

Design · a year ago

Entry Average Negative experience No offer 2 rounds
Interview process
Recruiter call Take home Background check
Interview formats
Behavioral Technical

I got contacted on LinkedIn and we scheduled an interview. The interviewer was super late and then messaged saying she was WFH and had a blackout, so we rescheduled for the next week. After the interview, I got a test to finish in five days. I sent it back on time, but then heard nothing back. I asked HR twice and they ghosted me. Very unprofessional, especially since I lost so much time and didn't even get feedback.

Confirmed questions1 question
  • Tell me about your experience and the software you currently use.
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Gameloft

3D Generalist

Design · more than a year ago

Mid Average Positive experience No offer 4 rounds
Interview process
Recruiter call Take home Technical screen Phone screen
Interview formats
Behavioral Technical

You can apply with your CV in English, which will be reviewed by the lead artists. If they think it's a good fit, one of HR will get in touch. After that, there's a home test and then a Skype chat with someone from HR, and another chat with one of the producers and a lead artist. They'll fill you in on the job details and you can ask them whatever you want to know about working here.

Confirmed questions2 questions
  • The first interview is a simple discussion about yourself and your life: accademic path, past jobs, hobbies, where you live, your goals and expectations.
  • The next interview is a technical conversation with lead artists: softwares used, past job experiences and so on
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Gameloft

3D Character Artist

Design

Senior Easy Negative experience No offer 2 rounds
Interview process
Recruiter call Take home
Interview formats
Behavioral Other

I had a first phone interview that felt rushed and not very thoughtful. After that, they asked me to do a free art test, which was supposed to take a few days. They also wanted the original files for the assignment. Once I submitted it, I got an automatic rejection email with no follow-up or feedback. It was just radio silence. I'd think twice before doing a free art test.

Confirmed questions2 questions
  • Can you tell us about yourself and walk us through your career history?
  • Could you provide an overview of your professional journey?

Gameloft 3D Artist Interview Questions

Quoted word for word from Gameloft interview reports.

Could you rig and animate a character using the Biped Character System?

Read reports

Could you create a 3D character, staying within a 1000 triangle budget?

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When could you start if you were offered the position?

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Can you elaborate on the specific nuances you consider when creating 3D models?

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Formats, difficulty and experience

Across all 18 Gameloft interview reports.

Interview formats

Technical 46.9%
Behavioral 40.6%
Other 6.2%
Coding 3.1%
Presentation 3.1%

Interview difficulty

Easy 22.2%
Average 77.8%
Difficult 0%

Candidate experience

Negative 38.9%
Positive 38.9%
Neutral 22.2%