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Fortis Games Game Developer Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 7 interview experiences · FREE TO READ

2.9 Rounds average
Average Typical difficulty
14.3% Positive experience

Candidate interview experiences

First-hand accounts from people who interviewed at Fortis Games.

Showing 3 of 7
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Fortis Games

Game Designer

Design · more than a year ago

Senior Average Positive experience Accept offer 3 rounds
Interview process
Recruiter call Technical screen Presentation Background check
Interview formats
Behavioral Technical Presentation

It was 3 interviews and 1 prompt. The first was with HR, then after submitting the prompt, there were two more interviews. The second one was with a manager in my potential project area, and the third was with a manager from a different area, but still on the same team. The whole thing took about 3 months.

Confirmed questions2 questions
  • Could you discuss the F2P market?
  • What are your thoughts on the prompt you submitted?
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Fortis Games

Game Designer

Design · more than a year ago

Senior Difficult Negative experience No offer 3 rounds
Interview process
Recruiter call Take home Background check
Interview formats
Behavioral Technical

I was first contacted by a recruiter and we had a good conversation. Then, about a week later, I had a 60-minute discussion with potential team members. Soon after, I was told the team really liked my background and I was sent a detailed assignment that took me about a month to finish and send back. It's been a month since I sent my work to the Fortis Games recruiter, and I haven't heard anything back, even after sending another email two weeks post-submission to ask about the usual review timeline.

Confirmed questions3 questions
  • Analyze the content flow for the core loop of a Top 50 grossing mobile game, focusing on the first 2-3 days of gameplay for non-paying users.
  • Design a proposal for a new small Game Mode or Liveops Event for 'Family Island,' ensuring it can be completed by a non-paying player within 3 days and is developable within 1 month.
  • Using the design and content plan from the previous question, outline the complete player experience over the 3-day duration of the Game Mode/Liveops Event.
Fortis Games logo
Fortis Games

Game Designer

Design

Entry Average Negative experience No offer 2 rounds
Interview process
Take home Recruiter call
Interview formats
Technical

So after meeting with the hiring manager, I got sent a test that I had to do within 48 hours and it was a huge test, like 8 hours of work. Then I had to wait 25 days for feedback, which was just an automated email saying I failed. They offered a 15 minute call with the hiring manager, but the email was a no-reply, so it was really hard to schedule. Making time for that on top of my busy schedule was already tough, and the way they communicated felt really disrespectful.

Confirmed questions0 questions

No confirmed questions were included in this interview report.

Fortis Games Game Developer Interview Questions

Quoted word for word from Fortis Games interview reports.

In your opinion, what makes casual, social games unexpectedly become viral hits?

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Design a proposal for a new small Game Mode or Liveops Event for 'Family Island,' ensuring it can be completed by a non-paying player within 3 days and is developable within 1 month.

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Can you share something about game development that we might not already know?

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Formats, difficulty and experience

Across all 7 Fortis Games interview reports.

Interview formats

Technical 42.9%
Behavioral 28.6%
Presentation 14.3%
System Design 7.1%
Other 7.1%

Interview difficulty

Easy 0%
Average 71.4%
Difficult 28.6%

Candidate experience

Positive 14.3%
Negative 71.4%
Neutral 14.3%