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DoubleDown Interactive Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 10 interview experiences · FREE TO READ

3.5 Rounds average
Average Typical difficulty
30% Positive experience

Which role are you interviewing for?

5 roles · 10 reports

Candidate interview experiences

First-hand accounts from people who interviewed at DoubleDown Interactive.

Showing 4 of 10
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DoubleDown Interactive

UI Designer

Design · more than a year ago

Mid Average Neutral experience No offer 2 rounds
Interview process
Recruiter call Take home
Interview formats
Behavioral Technical

I had a phone interview that lasted about an hour with HR, and then I was given a week-long art test where I had to create an in-game screen to show I could do the job.

Confirmed questions1 question
  • Design a Greek-themed slot game screen on Unity.
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DoubleDown Interactive

Product Director

Product · more than a year ago

Director Average Negative experience No offer 5 rounds
Interview process
Recruiter call Phone screen Onsite Panel Group Presentation
Interview formats
Behavioral Technical Case Presentation

A friend sent me a job posting for a Development Director II role at DoubleDown Interactive, which they thought would be a great fit. After looking at it, I agreed it was a good opportunity. I reached out to the head of Recruiting there through a former colleague. First, there was a recruiter call, then about a week later, a 2-hour phone chat with the CEO. After that, I flew out for a full day of interviews on-site, meeting with both senior and frontline managers in panels and one-on-one. The process up to that point was efficient and professional. While I was there, I saw another candidate for the same role a couple of times, which was a bit unusual but not a major issue. The on-site day seemed to go really well, and I got positive feedback from the recruiting team and the CEO. They mentioned the next step was meeting with the senior business unit leader from IGT and that they'd follow up after a management retreat the following week. I was feeling really good about it and looking forward to hearing more. A week went by, and then two weeks, and I hadn't heard anything. I reached out to the head of recruiting to ask for feedback. No reply. Another two weeks passed, so I followed up again and also asked my friend to politely inquire. This time, recruiting responded with an apology for the delay and said they'd get back to me soon as they were still processing things. That was the last official communication I received. It's unprofessional and a disservice to leave candidates hanging, especially for a senior role. I spent a lot of time on a role I could have used elsewhere. It was a disappointing experience. Later, my friend told me DoubleDown decided not to hire anyone and changed the role's scope a few months later. That's fine, but not communicating is still baffling. Interestingly, two executive recruiters for the reclassified role at IGT contacted me based on my LinkedIn profile. I sent them my resume, and they both felt I was a strong fit, expressing confusion when I mentioned my previous experience with DoubleDown. I asked them to investigate: one shared a message from DoubleDown's head of recruiting claiming he had responded definitively but would reach out again. He hadn't and didn't.

Confirmed questions4 questions
  • What would be your approach to strategic decision making in specific scenarios?
  • How would you handle priority setting when faced with specific scenarios?
  • In specific scenarios concerning team dynamics, what actions would you take?
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DoubleDown Interactive

Software Engineer

Engineering

Mid Easy Negative experience No offer 3 rounds
Interview process
Onsite Recruiter call
Interview formats
Coding Behavioral

I had a terrible time with this interview process, felt like a complete waste of time. After three onsite interviews where they asked pretty basic questions, I got an email the next day saying I didn't get the offer. The recruiter said it was because they didn't think I'd be a team player, which makes no sense because we never even discussed collaboration. The only thing I can think of is that I used a laptop for the coding question instead of a whiteboard, which would be a ridiculous reason to reject someone.

Confirmed questions3 questions
  • Design an elevator system
  • Write code for a card game
  • Process sequential numbers
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DoubleDown Interactive

Marketing Coordinator

Marketing

Entry Average Positive experience Accept offer 3 rounds
Interview process
Recruiter call Onsite
Interview formats
Behavioral Presentation

It was a great interview process, several rounds but overall really enjoyable. They were super nice and gave us gifts, snacks, and drinks. The whole thing was really organized, they even gave us a tour of the office. Honestly, it was way easier than most interviews I've had.

Confirmed questions1 question
  • Can you describe your past responsibilities at your previous employer?

DoubleDown Interactive Interview Questions

Quoted word for word from DoubleDown Interactive interview reports.

Write a Java method to compare integer arrays and find duplicates.

Read reports

Formats, difficulty and experience

Across all 10 DoubleDown Interactive interview reports.

Interview formats

Technical 33.3%
Behavioral 25.9%
Coding 22.2%
Presentation 7.4%
System Design 7.4%

Interview difficulty

Easy 20%
Average 50%
Difficult 30%

Candidate experience

Positive 30%
Neutral 50%
Negative 20%

Reports by job function

Engineering 7
Marketing 1
Design 1
Product 1