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Warner Bros. Software Engineer Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 16 interview experiences · FREE TO READ

2.4 Rounds average
Average Typical difficulty
50% Positive experience

Candidate interview experiences

First-hand accounts from people who interviewed at Warner Bros..

Showing 3 of 16
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Warner Bros.

Software Engineer

Engineering · more than a year ago

Senior Average Negative experience No offer 4 rounds
Interview process
Recruiter call Technical screen Take home Background check Offer
Interview formats
Behavioral Technical Coding System Design

There were 4 rounds of interviews, each about an hour long. Then a coding test. Some interviews seemed like they just wanted to get to know you, while others had technical questions. The technical questions were good, starting with some basic C++ questions in the first interview and moving to more design questions in the second, which was refreshing. They said they were interested and would send the coding test, but I got tired of following up and ended up being ghosted. I wouldn't recommend wasting your time here.

Confirmed questions1 question
  • Can you design the Mario game?
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Warner Bros.

Software Engineer

Engineering · more than a year ago

Intern Average Positive experience Accept offer 2 rounds
Interview process
Take home Technical screen Recruiter call
Interview formats
Technical Coding Behavioral

Got a take-home assignment first. After they looked at my homework, I had an interview. It was 1h30min long. The first hour was a technical whiteboard session with two interviewers. Then, 30 minutes with HR. The technical part covered Math, software, and hardware because they have different departments. They want to figure out the best fit for me. The HR part was chill, just personal questions and asking which departments I'd prefer.

Confirmed questions1 question
  • Can you explain Memory paging?
Warner Bros. logo
Warner Bros.

Software Engineer

Engineering · more than a year ago

Entry Easy Positive experience Accept offer 4 rounds
Interview process
Technical screen Technical screen Technical screen Recruiter call
Interview formats
Coding Technical Behavioral

My interview process was pretty straightforward: basic algorithms test, basic design patterns test, basic problem solving test, and basic personality test. The algorithms test was pretty simple: find the largest number in an array. The design patterns test was also pretty simple: design a class architecture for a card game. The problem solving test involved talking through how you troubleshoot a 'real-life' problem that could happen in a production environment. Officially, there was no personality test, but the director who ultimately hired me did ask a lot of soft questions relating to my personal history and how I approach people. A word of caution for those preparing for a Warner Brother's interview: don't expect your interview to be this simple. I've treated interviewee's much more harshly, and so have some of my co-workers.

Confirmed questions0 questions

No confirmed questions were included in this interview report.

Warner Bros. Software Engineer Interview Questions

Quoted word for word from Warner Bros. interview reports.

What is the reason for using quaternions in game programming?

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Can you explain the distinctions between private, public, and protected variables?

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Can you discuss how you would sort a function that takes two input arrays and returns a single sorted array?

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Can you answer C++ questions ranging from basic to expert levels?

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Design a system for CRM settings, though the interviewer seemed to want a full CRM, and didn't answer my clarifying questions.

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Formats, difficulty and experience

Across all 16 Warner Bros. interview reports.

Interview formats

Technical 40%
Behavioral 32.5%
Coding 17.5%
System Design 7.5%
Presentation 2.5%

Interview difficulty

Easy 25%
Average 62.5%
Difficult 12.5%

Candidate experience

Negative 25%
Positive 50%
Neutral 25%