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Steamroller Studios Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 8 interview experiences · FREE TO READ

1.5 Rounds average
Average Typical difficulty
87.5% Positive experience

Which role are you interviewing for?

4 roles · 8 reports

Candidate interview experiences

First-hand accounts from people who interviewed at Steamroller Studios.

Showing 4 of 8
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Steamroller Studios

3D Animator

Design · a year ago

Entry Easy Negative experience No offer 2 rounds
Interview process
Take home Background check Offer
Interview formats
Technical

I was contacted and told I had been selected. The company had an onboarding system that involved completing an animation test in two parts. After that, they had me sign an NDA. I did everything they asked within the agreed timeframe. Once I uploaded the files for the first part of the test (blocking), I received excellent recorded video feedback with tips and guidance for tackling part two. I worked hard to polish the animation, address all the notes they gave me, and — most importantly — give it my all to secure the position. After uploading the second part to their platform, they acknowledged receipt and then proceeded to ghost me. I ended up adding the animation to my portfolio.

Confirmed questions1 question
  • For the company's onboarding, you will be asked to complete a two-part animation test.
Steamroller Studios logo
Steamroller Studios

Animation Technical Artist

Engineering · more than a year ago

Entry Average Positive experience Accept offer 1 round
Interview process
Recruiter call
Interview formats
Behavioral

Need to know the software "Unreal Engine" or other tool, well with experience. Knowledge in 3D software like Maya, Blender or 3ds Max, is good. Knowledge in shader, materials and Texturing as well is a plus.

Confirmed questions4 questions
  • How many years of experience do you have?
  • Tell me about your experience with Unreal Engine or similar tools.
  • Are you familiar with 3D software such as Maya, Blender, or 3ds Max?
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Steamroller Studios

Production Assistant

Operations · more than a year ago

Entry Easy Positive experience Accept offer 1 round
Interview process
Recruiter call
Interview formats
Behavioral

It was a conversational interview with the Studio Producer and an HR person. They mentioned that for entry-level production roles, they can teach you everything, so attitude is key. To build rapport, they want to see an authentic connection. Be open and honest about your goals at Steamroller and your vision for growth. It also helps to show you've already taken steps to imagine yourself in the role.

Confirmed questions3 questions
  • Which animation do you like the most?
  • Can you share your general experience?
  • What are your plans for growth?
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Steamroller Studios

Gameplay Programmer

Engineering

Entry Easy Positive experience Accept offer 2 rounds
Interview process
Recruiter call Technical screen
Interview formats
Behavioral Technical

I applied online and got an email pretty quickly asking me to do a Zoom meeting. The team was really great. They talked about what they're working on and what my role would be if I got the job. Everyone was super nice and respectful. It was easy to chat with them because we liked the same stuff. It felt like a technical screen after an initial recruiter call.

Confirmed questions3 questions
  • Can you tell me about some projects you've worked on?
  • Would you describe yourself as more of a backend or front-end developer?
  • Do you have more experience or are you more comfortable using Unity or Unreal?

Steamroller Studios Interview Questions

Quoted word for word from Steamroller Studios interview reports.

Is the detail in your models from the topology itself, or do you use maps for it as well?

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Would you rather create realistic or stylized characters?

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Are you more inclined towards creating realistic or stylized art?

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Are you familiar with 3D software such as Maya, Blender, or 3ds Max?

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Do you have more experience or are you more comfortable using Unity or Unreal?

Read report

Formats, difficulty and experience

Across all 8 Steamroller Studios interview reports.

Interview formats

Behavioral 54.5%
Technical 36.4%
Presentation 9.1%

Interview difficulty

Easy 37.5%
Average 62.5%
Difficult 0%

Candidate experience

Negative 12.5%
Positive 87.5%

Reports by job function

Design 4
Engineering 2
Operations 2