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Red Storm Entertainment Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 9 interview experiences · FREE TO READ

3.2 Rounds average
Average Typical difficulty
55.6% Positive experience

Which role are you interviewing for?

3 roles · 9 reports

Candidate interview experiences

First-hand accounts from people who interviewed at Red Storm Entertainment.

Showing 4 of 9
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Environment Artist

Design · more than a year ago

Entry Average Positive experience Accept offer 3 rounds
Interview process
Recruiter call Take home Onsite
Interview formats
Technical Behavioral

So, I learned about this job from someone who already works there, which is pretty typical for how they find people before they even post the job. After I sent in my application, HR reached out to me and set up a phone chat. They also gave me a test to do. Then, I went in for a longer interview, like 3-4 hours. It started with HR stuff, like paperwork and a tour of the building. After that, I met with three artists, one of them being the Art Director for the project I'd be working on. Then, I talked to some producers, and finally, I met with the Director/VP.

Confirmed questions4 questions
  • Can you discuss technical best practices in environment art?
  • How do you approach texture usage in your work?
  • What are your preferred 3D sculpting techniques?
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Red Storm Entertainment

Programmer

Engineering · more than a year ago

Mid Easy Negative experience No offer 2 rounds
Interview process
Recruiter call Phone screen Onsite Background check Offer
Interview formats
Behavioral Technical

I emailed my resume and they got back to me asking about a time for a phone interview. I talked to a senior programmer. At the end, he said everything looked good and they'd call to set up an in-house interview. I never heard back, so after a week I called to check on my status. I left a message but never got a response. The person I spoke with was nice, but not hearing back at all was pretty rude, especially since I was expecting to come in for an in-house.

Confirmed questions1 question
  • Could you tell me about the projects you've worked on previously?
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Red Storm Entertainment

Gameplay Engineer

Engineering

Mid Difficult Positive experience Accept offer 7 rounds
Interview process
Recruiter call Phone screen Technical screen Onsite Panel Background check Offer
Interview formats
Behavioral Technical Coding

I put in my application online and soon after got an email for a phone interview. The phone interview included a chat with the HR manager and then two senior engineers, followed by the engineer who would be my lead. After that, I was invited for an in-person interview. First, there was a programming test I had to finish in one hour. Then, I met with two senior producers for the project. They seemed to try to be intimidating to see how I'd react. After that, I talked to a panel of three engineers (the same ones from the phone call) who reviewed my programming test and asked some more programming questions. The final interview was with the VP of Development, who asked general personality, skillset, and goals questions. Lastly, I met with the HR rep who organized my interview, and then I went home to wait for an email. Their response was really quick, I got their reply before I even sent my thank you note.

Confirmed questions1 question
  • Could you write some code for a memory manager that handles constant-size allocations within an array?
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Red Storm Entertainment

Senior Artist

Design

Senior Average Neutral experience Accept offer 1 round
Interview process
Recruiter call Onsite Panel Presentation
Interview formats
Behavioral Presentation

If you can impress them with them with a great portfolio they will quickly consider you. But in the face to face interview that will take a back seat, because they want to learn about your personality. Several people will interview you over the day long process, including people who have never interviewed anyone before.

Confirmed questions1 question
  • What is your favorite Tom Clancy game.

Red Storm Entertainment Interview Questions

Quoted word for word from Red Storm Entertainment interview reports.

Could you write some code for a memory manager that handles constant-size allocations within an array?

Read reports

What actions would you take if an employee arrived at work without wearing pants?

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Can you explain how your work connects to first-person shooter games such as Ghost Recon?

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Can you discuss technical best practices in environment art?

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What changes would you have made to your approach concerning Ghost Recon?

Read report

Formats, difficulty and experience

Across all 9 Red Storm Entertainment interview reports.

Interview formats

Technical 38.1%
Behavioral 38.1%
Presentation 14.3%
Coding 9.5%

Interview difficulty

Easy 22.2%
Average 55.6%
Difficult 22.2%

Candidate experience

Negative 33.3%
Positive 55.6%
Neutral 11.1%

Reports by job function

Design 6
Engineering 2
HR 1