PopCap Games logo

PopCap Games Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 9 interview experiences · FREE TO READ

3.2 Rounds average
Average Typical difficulty
87.5% Positive experience

Which role are you interviewing for?

4 roles · 9 reports

Candidate interview experiences

First-hand accounts from people who interviewed at PopCap Games.

Showing 4 of 9
PopCap Games logo
PopCap Games

Software Engineer

Engineering · more than a year ago

Mid Average Negative experience No offer 4 rounds
Interview process
Recruiter call Phone screen Technical screen Onsite Background check Offer
Interview formats
Technical Coding Behavioral

I initially applied via EA's online platform, recommended by a friend. My application got rejected, but my friend talked to their supervisor, who then told the recruiter to reverse the decision and approve me for a phone screen. I did the phone screen, followed by a more technical phone screen. After passing both, I was invited for a 5-hour on-site interview with a series of 1-hour interviews and a lunch break. One technical part involved pair programming.

Confirmed questions4 questions
  • Questions about algorithms, specifically array manipulation and object-oriented patterns, along with an architecture question, were the main focus of the on-site interviews.
  • The array-oriented algorithm question during the pair programming portion was unsatisfactory due to the partner's unhelpful behavior and incorrect feedback regarding the language used.
  • Tell me about your experience with algorithms, specifically array manipulation and object-oriented patterns.
PopCap Games logo
PopCap Games

Test Associate

Engineering · more than a year ago

Entry Difficult Positive experience Accept offer 2 rounds
Interview process
Recruiter call Onsite
Interview formats
Behavioral Technical Coding

Got contacted by phone after they looked at my resume. About two weeks after that, I went in for an on-site interview. It was with two people. They asked a lot of questions about how I'd fit into the company culture and if my technical skills were a good match. Because the job also involved doing tools and automation development, I also had to answer some programming questions.

Confirmed questions5 questions
  • Can you tell me about a fancy algorithm you've used?
  • Can you solve this string question?
  • Questions about cultural fit.
PopCap Games logo
PopCap Games

Producer

Product

Mid Average Accept offer 4 rounds
Interview process
Recruiter call Technical screen Onsite Offer
Interview formats
Behavioral Technical Group

The process for getting a straight answer out of recruiting was pretty rough. There were long silences and un-returned emails. It was really obvious I had to really want to work at PopCap to get in, so I spent a lot of time pestering people. I've seen others have the same frustrating experience with PopCap. It's hard to recommend it to colleagues because you know they're signing up for an exercise in frustration. The interview process was what I expected for a game company with a lot of teams. It was a multi-phased interview, and it was clear that knowledge and team fit were important.

Confirmed questions1 question
  • Do you like kids?
PopCap Games logo
PopCap Games

Web Developer

Engineering

Mid Difficult Positive experience No offer 3 rounds
Interview process
Recruiter call Technical screen Onsite
Interview formats
Technical Behavioral

They're super focused on Magento Ecommerce and want to migrate from their current setup, but keeping the old database just in case. They really care about fitting into their 'culture,' and are pretty strict about hiring people in the 20s and 30s, so don't expect an offer if you're not in that age group. They want you to use OOP and modern tech.

Confirmed questions5 questions
  • What's your pitch for switching to Magento?
  • What are your thoughts on using OOP and new tech?
  • How would you handle migrating to Magento and backing up the database?

PopCap Games Interview Questions

Quoted word for word from PopCap Games interview reports.

If you had to choose, would you rather the world lose all cake or all bacon?

Read reports

Could you explain what the virtual function table is in C++?

Read reports

How would you handle migrating to Magento and backing up the database?

Read reports

Can you discuss your understanding of system architecture?

Read report

Formats, difficulty and experience

Across all 9 PopCap Games interview reports.

Interview formats

Technical 36.4%
Behavioral 31.8%
Coding 18.2%
Group 9.1%
Other 4.5%

Interview difficulty

Easy 11.1%
Average 66.7%
Difficult 22.2%

Candidate experience

Positive 87.5%
Negative 12.5%

Reports by job function

Engineering 6
Product 2
Marketing 1