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Mega Cat Studios Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 10 interview experiences · FREE TO READ

1.5 Rounds average
Easy Typical difficulty
50% Positive experience

Which role are you interviewing for?

3 roles · 10 reports

Candidate interview experiences

First-hand accounts from people who interviewed at Mega Cat Studios.

Showing 4 of 10
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Mega Cat Studios

Visual Lead

Design · half a year ago

Lead Easy Neutral experience Accept offer 1 round
Interview process
Recruiter call
Interview formats
Behavioral

It was a very chill interview. The owner did most of the talking and shared the history of him and his studio. No test was needed. They are very big on company culture. It was less about your technical skill or the knowledge that you need for the field.

Confirmed questions2 questions
  • Can you tell me about your past work?
  • What are your career aspirations?
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Mega Cat Studios

QA Game Tester

Engineering · nearly a year ago

Entry Easy Positive experience Accept offer 2 rounds
Interview process
Recruiter call Technical screen
Interview formats
Behavioral Technical

So, the interview process was pretty straightforward. It started with a quick 15-minute chat, and then moved on to a 2-hour assessment specifically for QA Game Testing. Honestly, it wasn't too tough if you're solid on your resume, your past experiences, and any personal projects you've worked on, because that's what we'll be diving into.

Confirmed questions2 questions
  • Can you walk me through your resume and experiences?
  • Could you tell me more about your personal projects?
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Mega Cat Studios

2D Artist

Design · a year ago

Entry Average Positive experience Accept offer 2 rounds
Interview process
Recruiter call Take home Group
Interview formats
Behavioral Technical Group

The interview process was split into two parts: first, an initial screening where I was asked some questions, and second, a short hands-on trial where I had to provide a deliverable that met the interview's expectations.

Confirmed questions2 questions
  • They mostly asked about my work ethics and team culture, and if I understood and agreed with their expectations for my responsibilities as an artist.
  • While my interview deliverables were important, Mega Cat Studios seemed to prioritize culture fit and strong work ethics.
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Mega Cat Studios

Pixel Artist

Design · a year ago

Entry Easy Neutral experience No offer 2 rounds
Interview process
Recruiter call Take home
Interview formats
Other

So the interview process was a little different than the usual, instead of a video call, it was a chat interview on Slack. This gave me time to really think about my answers. After the chat, there's a one-month paid trial period to see how I do.

Confirmed questions2 questions
  • What salary are you expecting?
  • What department would you prefer to work in?

Mega Cat Studios Interview Questions

Quoted word for word from Mega Cat Studios interview reports.

Formats, difficulty and experience

Across all 10 Mega Cat Studios interview reports.

Interview formats

Behavioral 47.1%
Technical 23.5%
Other 17.6%
Group 5.9%
Coding 5.9%

Interview difficulty

Easy 50%
Average 40%
Difficult 10%

Candidate experience

Neutral 30%
Positive 50%
Negative 20%

Reports by job function

Design 5
Engineering 4
Other 1