
GSN Games Interview Questions
& Process
Real candidates share what happened, how many rounds they had,
and how the experience turned out.
Based on 16 interview experiences · FREE TO READ
Which role are you interviewing for?
6 roles · 16 reportsCandidate interview experiences
First-hand accounts from people who interviewed at GSN Games.
2D Artist
There were two online interviews. The first was with the art director and the second with the director of the Barcelona offices. Everything went well, both were correct, pleasant and professional. They explained details about the company and the position, and asked the usual questions about experience, etc.
- Can you tell me about your previous work experience?
- What technical knowledge do you have?
- What kind of video games do you like?
Game Developer
The first round was about basic Unity and OOPS, C# programming theoretical questions. The second round was a coding round with a lengthy program and some theoretical questions. The interviewer didn't know the logic himself and expected me to complete the program and get it to an executable state. He then tested if the logic was fine by passing inputs and executing the program. By then, it had been more than 1.5 hours, which had already made me bored with the interview. I believe an interviewer should know the logic and only then can they analyze the skill of a developer with hints. Overall, not a good way to conduct a coding interview, and the interviewer himself isn't skilled enough to judge anyone else.
- Can you explain Unity coroutines, SOLID principles, OOPS, and C# basics?
- How would you convert a number to words, like 3456 to 'three thousand four hundred...'?
Software Developer
So, the whole interview process had three stages. First up was a round all about Data Structures and Algorithms. Then, the second stage was focused on System Design. And the third stage was a mix of talking about my past experience on my resume and then diving back into more system design stuff. It was tough, for sure, but I learned a lot from it.
- Can you design the Bookmyshow app?
Motion Designer
First, I talked to the senior manager, then the studio manager. After that, there was a home task where I had to create a video ad for a game using provided assets and placement. Then I had an interview with management, and finally, an interview with Human Resources.
- Can you tell me about your experience working in the gaming industry?
GSN Games Interview Questions
Quoted word for word from GSN Games interview reports.
“How would you convert a number to words, like 3456 to 'three thousand four hundred...'?”
Read reports →“Can you explain what dynamic batching means?”
Read reports →“Can you explain the Binary search algorithm?”
Read reports →“What kind of video games do you like?”
Read reports →“Could you explain the execution sequence of Unity C# methods?”
Read report →“Can you outline methods for optimizing a mobile game?”
Read report →“Can you design the Bookmyshow app?”
Read report →“Can you explain Unity coroutines, SOLID principles, OOPS, and C# basics?”
Read report →“How well do you understand Unity?”
Read report →Formats, difficulty and experience
Across all 16 GSN Games interview reports.