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Gazillion Entertainment Interview Questions
& Process

Real candidates share what happened, how many rounds they had,
and how the experience turned out.

Based on 6 interview experiences · FREE TO READ

2.5 Rounds average
Average Typical difficulty
66.7% Positive experience

Which role are you interviewing for?

5 roles · 6 reports

Candidate interview experiences

First-hand accounts from people who interviewed at Gazillion Entertainment.

Showing 4 of 6
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Gazillion Entertainment

Programmer

Engineering · nearly a year ago

Entry Difficult Positive experience Accept offer 2 rounds
Interview process
Take home Technical screen
Interview formats
Coding Technical

I had to do a take-home test where I had to fix errors in a program. Then, there was a DSA round where they asked me basic C++ questions and how to use STL libraries like Vector, Stack, and Queue.

Confirmed questions2 questions
  • Did you play our game?
  • Did you enjoy our game?
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Gazillion Entertainment

Design Director

Design

Director Average Positive experience Accept offer 2 rounds
Interview process
Recruiter call Onsite Offer
Interview formats
Behavioral Presentation

I first applied through an online lead on twitter and the recruiter got back to me right away. An interview was scheduled for 3 days later at GDC. I spoke with the project producer and the head of the Gazillion studio. That interview led to a second one where I flew out to meet the team and interview with all the project leads. They made an offer the next day which I negotiated a bit and accepted the day after.

Confirmed questions3 questions
  • Tell me about your experience leading design teams.
  • What are your strategies for taking over an existing design team?
  • Describe a situation where you disagreed with product owners about a decision you believed was incorrect.
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Gazillion Entertainment

Senior Database Administrator

Engineering

Senior Average Positive experience Accept offer 3 rounds
Interview process
Recruiter call Technical screen Onsite Offer
Interview formats
Technical Behavioral

Got a recruiter call first, then they scheduled a technical phone interview. After that, I had to wait two weeks for the face-to-face interviews, and then another three weeks to get the offer.

Confirmed questions2 questions
  • Tell me about what you put on your resume.
  • Can you go into more detail about the items on your resume?
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Gazillion Entertainment

Marketing

Marketing

Mid Average Negative experience Decline offer 2 rounds
Interview process
Recruiter call Phone screen
Interview formats
Behavioral

I had phone interviews with some staff members who were fairly new to the company. The vibe felt like casual online games, which didn't seem like a great fit for an MMO company.

Confirmed questions2 questions
  • Do you prefer the 'frat boy' culture of that creative agency?
  • Is social relevance the most effective way to make a successful MMO?

Gazillion Entertainment Interview Questions

Quoted word for word from Gazillion Entertainment interview reports.

Is social relevance the most effective way to make a successful MMO?

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When assessing a game's performance, what key performance indicators do you typically monitor?

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Do you prefer the 'frat boy' culture of that creative agency?

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What are your strategies for taking over an existing design team?

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Describe a situation where you disagreed with product owners about a decision you believed was incorrect.

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Can you go into more detail about the items on your resume?

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Formats, difficulty and experience

Across all 6 Gazillion Entertainment interview reports.

Interview formats

Behavioral 41.7%
Technical 33.3%
Presentation 16.7%
Coding 8.3%

Interview difficulty

Easy 16.7%
Average 50%
Difficult 33.3%

Candidate experience

Positive 66.7%
Neutral 16.7%
Negative 16.7%

Reports by job function

Engineering 2
Finance 1
Design 1
Marketing 1
Analytics 1