Difficulty
Average
Candidate-reported interview insights
Explore commonly reported questions, interview rounds, difficulty, duration, and candidate experiences for the Software Engineer role at Activision Blizzard.
Difficulty
Average
Average rounds
2.5
Average duration
~44 days
I applied online and then had an in-person interview. Both the technical and fit parts were pretty easy, and there weren't any super hard coding questions. The technical questions were mainly about my resume, like explaining how I built certain apps. It's a newer program, so the difficulty can change depending on which studio you interview with.
So basically there were two interviews back to back, each about 30 minutes. First was a behavioral one with a game designer, where we mostly chatted about games and my previous projects. Then came the technical interview, which focused a lot on C++ and CPU concepts.
I applied online and then had a phone interview. They asked me to talk about my past projects and some OOP ideas. It's probably a good idea to know the games the studio has worked on.
A focused selection of the most detailed candidate-submitted questions.
Practice technical, system design, and behavioral questions with Zitlee.
Interview information is based on candidate reports and may not represent the current official hiring process of Activision Blizzard.